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    Aerial Skills drill

    Contested Aerial Catch

    Win the ball in the air with an opponent competing, safely and legally.

    Time
    15 minutes
    Players
    3 to 8 players
    Intensity
    High
    Equipment
    Ball, cones
    Space
    10m box
    Positions
    Locks, back row, wings, fullbacks

    Setup

    A 10m box with cones, one ball, a kicker or thrower, a catcher and a chaser competing.

    How to run it

    1. The ball is delivered high into the box and both the catcher and the chaser compete for it.
    2. The chaser must not tackle, charge, pull, push or grasp anyone whose feet are off the ground - that is a penalty every time and the rule exists because landing badly from height is how necks get hurt.
    3. The jumper's responsibility is to jump up rather than into the opponent, and to get their feet back underneath them before landing.
    4. Vary the delivery between throws, punts and drop kicks, and both spinning and end-over-end.
    5. Do 8 reps each as catcher and chaser, then swap.

    Coaching cues

    • Jump up, not into your opponent
    • Feet back under you before you land
    • No contact with anyone whose feet are off the ground

    Common mistakes

    • Making contact with a player in the air, which is an automatic penalty and the main injury mechanism
    • Watching the opponent instead of the ball and arriving late and off balance

    All 6 high ball drills