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    Decision Making drill

    Seven v Four Continuous

    Make attacking decisions while genuinely fatigued, which is when they actually fail.

    Time
    25 minutes
    Players
    8 to 14 players
    Intensity
    High
    Equipment
    Ball, cones
    Space
    Half field
    Positions
    All positions

    Setup

    Half or full field, one ball, seven attackers against four defenders. The attack starts inside their own 22.

    How to run it

    1. The seven attackers run and pass at the four defenders using miss-passes, decoys and scissors to exploit the overload, and the moment you score you turn immediately and attack back the other way with minimal rest - that lack of recovery is the entire point.
    2. Play touch first and add contact once it is flowing, doing 4-6 lengths per block across 2-3 blocks.
    3. Resist the urge to stop and coach constantly, because the conditioning stimulus is what makes the decisions realistic.
    4. Decisions slow down straight after a hard effort, not only as tiredness builds, so also run a short version: a 20-second maximal shuttle followed immediately by one two-on-one rep.

    Coaching cues

    • Turn and go again immediately - no rest
    • Use the overload, don't just run at them
    • Don't over-stop it; the fatigue is the point

    Common mistakes

    • Stopping constantly to coach, which removes the fatigue that makes it valuable
    • Reverting to lateral passing when tired instead of attacking the space

    Session plans that use this drill

    All 7 decision making drills